| Partition name | Type | Spec | Node description | Number of nodes | CPU Cores per node | GPUs per node | Available GiB RAM / node | Smallest possible allocation | SBU weight SBU / CPU hour |
|---|---|---|---|---|---|---|---|---|---|
| rome | CPU | thin compute node AMD Rome CPU | 521 | 128 | - | 224 | 1/8 node: 16 cores + 28 GiB RAM | 1.0 | |
| genoa | CPU | thin compute node AMD Genoa CPU | 737 | 192 | - | 336 | 1/8 node: 24 cores + 42 GiB RAM | 1.0 | |
| fat_rome | CPU | FAT | fat compute node AMD Rome CPU | 72 | 128 | - | 960 | 1/8 node: 16 cores + 120 GiB RAM | 1.5 |
| fat_genoa | CPU | FAT | fat compute node AMD Genoa CPU | 48 | 192 | - | 1440 | 1/8 node: 24 cores + 180 GiB RAM | 1.5 |
| himem_4tb | CPU | HIMEM | high memory node | 2 | 128 | - | 3840 | 1/8 node: 16 cores + 480 GiB RAM | 2.0 |
| himem_8tb | CPU | HIMEM | high memory node | 2 | 128 | - | 7680 | 1/8 node: 16 cores + 960 GiB RAM | 3.0 |
| gpu_a100 | GPU | NVIDIA A100 | 63 | 72 | 4 | 480 | 1/4 node: 18 cores + 1 GPU + 120 GiB RAM | 128 | |
| gpu_h100 | GPU | NVIDIA H100 | 88 | 64 | 4 | 720 | 1/4 node: 16 cores + 1 GPU + 180 GiB RAM (host) | 192 | |
| gpu_mig | GPU | MIG | NVIDIA A100 MIG (Multi-Instance GPU) | 4 | 72 | 8* | 480 | 1/8 node: 9 cores + 1 GPU (MIG) + 60 GiB RAM | 64 |
| gpu_vis | GPU | visualization | NVIDIA A100 for visualization | 63 | 72 | 4 | 480 | 1/4 node: 18 cores + 1 GPU + 120 GiB RAM | 128 |
| staging | service | SMT | SMT 32 threads | 10 | 16* | - | 224 | 1 thread + 7 GiB RAM | 2.0 |
| cbuild | service | SMT | SMT 32 threads | 10 | 16* | - | 224 | 1 thread + 7 GiB RAM | 2.0 |
Memory
The “Available memory per node” is the amount of memory available to users and what can be requested within a job. This value is smaller than the “Total memory” on the node, as it doesn't include the memory reserved for the OS and other system's processes.
Walltime
The walltime, the maximum amount of real elapsed time a job is allowed to run before it is automatically stopped by the scheduler, is 120 hours for all partitions. One exception is the gpu_vis partition, where the maximum walltime is 24 hours.
Number of nodes
Some nodes may be temporarily removed from or added to the system for maintenance and upgrades; therefore, the number of available nodes is not constant.
Node names
Node names for each partitions can be determined with the sinfo command
Short jobs (1 hour walltime)
Whenever you submit a job that uses at most 1 hour walltime to the “thin”, “fat” or “gpu” partitions, SLURM will schedule the job on a node that is only available for such short jobs. This effectively reduces the wait time for short jobs compared to longer jobs, which is useful for testing the setup and correctness of your jobs before submitting long-running production runs.
Note that the number of nodes that can run short jobs is relatively small. So submitting a short running job which uses many (e.g. tens or hundreds of) nodes will not work